Summoner

Summoner


The Summoner and its Familiar work in tandem, 'While the Familiar engages in melee and distract the opponent,

the Summoner takes control of the battlefield from afar.

Don’t be fooled by appearances, Summoners are difficult to deal with, manipulating of the flow of battle and 'Regardless of defeat,

one can easily pick up the fight and revive the fallen ally making them a formidable enemy

'picking away at enemy health using cc and sharing health with the familiar are the strongest suit of the Summoner, Mastering the

Summonercan prove difficult as it is a hard class to solo, but  it is also a great class for beginners.

Much of the Summoners skill lies in keeping an enemy in place, so their Familiar can hack them to pieces,

They are more easily damaged than their familiar, so in addition to offensive power there are a few defensive

abilities that help them quickly get out of a sticky situation and narrowly escape certain death.

Summoners require an intense ammount of focus to use so be wary or you will be caught out and swiftly executed.



Combinations

 * Lunge (TAB), Doom ‘n’ Bloom (F), Strike (C), Uppercut (V), Play Time (V)
 * Weed Whack (1), Flying Nettles (F), Thorn Strike (2), Doom ‘n’ Bloom (F), Rumblebees (RMB), '''Rosethorn (LMB)
 * Lunge (TAB), Doom ‘n’ Bloom (F), Anklebiter (V), 'Power Pounce (TAB), Headbutt (X)